Space Girl -v0.01- -koooon Soft- !!link!! Review
Deep Dive into "Space Girl -v0.01-" by KooooN Soft: The Next Frontier of Indie Erotic Action
The game utilizes standard platformer controls, allowing players to navigate the environment using either the Arrow keys or a variation of the WSD layout. The verticality of the stage requires calculated jumps to avoid environmental hazards and positioning errors against fast-moving enemies. Ranged Combat and Fire Rate
: Build a Solar Array as soon as possible. Without a consistent power source, your oxygen scrubbers and fabricators will cease to function at night. Oxygen Scrubber Space Girl -v0.01- -Koooon Soft-
Changes in voice lines and facial expressions as the character takes damage or faces escalating pressure.
Beatrice utilizes a sci-fi firearm that functions as both a damage tool and a crowd-control device. Projectiles slow down approaching enemies, allowing players to manage the distance between the protagonist and hostile entities. Deep Dive into "Space Girl -v0
– A floating AI drone that can scan enemies, project light in dark caves, or distract foes — but only responds to your real microphone (optional setting). Say “Scan” , “Light” , or “Distract” aloud. Mutes won’t be penalized (toggle button available).
| Feature / Addition | Implementation Status (Post -v0.01-) | | :--- | :--- | | | Voice recording was commissioned shortly after the release of -v0.01- and was still pending delivery in late 2024. | | Sound Effects | A list of needed sound effects was created and commissioned, also pending delivery. | | Background Music | The BGM for Stage 1 was commissioned and completed by late December 2024. | | User Interface | The UI was still in a "prototype" or "test production" phase at the end of 2024. | | New Enemies | The Float Tangler (nipple-drilling tentacle enemy) was fully designed. The Pirates Slave was also designed, featuring a large number of layers to accommodate its varied appearance. | | New H-Scenes | The H-scenes for the Pirates Slave (a kiss and a "shell" scene) were drawn, and the Face Grabber 's second H-scene was completed. | | Animation | As of March 2026, the development focus was shifting towards creating the actual in-game animations in Spine. This was noted as an "unfamiliar task". | Without a consistent power source, your oxygen scrubbers
In Space Girl , players step into the boots of (sometimes localized or referenced as Leatris). Breaking away from the magical or historical themes of prior works, Beatriz is a Space Police officer tasked with maintaining law and order across a dangerous galaxy.