Posthog Session Replay Portable Patched

setTimeout(() => ripple.remove(), 300);

// usePortableSessionRecorder.ts import useEffect, useRef, useState from 'react';

private captureDomSnapshot(): any // Capture simplified DOM structure const captureElement = (element: Element, depth = 0): any => if (depth > 5) return truncated: true ; posthog session replay portable

stop(): SessionRecording | null

The path to portable session replay with PostHog is a spectrum. For maximum control, you can self-host, directly manage your databases, and build custom ETL scripts. For most growing teams, a hybrid approach makes the most sense—leveraging PostHog Cloud for its ease of use while implementing targeted, automated exports of critical session data to your own data warehouse. setTimeout(() => ripple

Step-by-Step: Exporting and Replaying PostHog Sessions Externally

[User Browser/App] ──(DOM Snapshots)──> [PostHog API] ──(Export JSON)──> [Portable Offline Player] Why Teams Need Replay Portability The PostHog player reads this JSON stream and

It's important to note that the raw snapshot data is not a straightforward MP4 video file. It's a log of DOM mutations and events, which requires a compatible player (like the one built into PostHog) to view. However, the data itself remains accessible and portable.

The PostHog player reads this JSON stream and reconstructs the website inside an isolated sandbox, mimicking a video.

Program your portable storage engine to auto-delete local recordings after a set period (e.g., 7 days) to minimize data liability on physical devices. Conclusion

To prove true portability, you must be able to leave. PostHog allows you to run a delete command via API: