Cubebrush Art School Term 1 By Marc Brunet -
Focuses on human proportions, gesture drawing, and building a simplified mannequin to understand the body in space.
The program is designed for all skill levels, from absolute beginners to working professionals looking to brush up on their fundamentals. Term 1: Laying the Foundation
✅ Draw a human head from any simple angle (Loomis-based). ✅ Sketch a full body mannequin in 1-2-3 point perspective. ✅ Shade a cylinder, sphere, and cube with 5 distinct value zones. ✅ Draw a character + a simple prop (e.g., a knight holding a shield) with consistent light. ✅ Understand why your drawings look flat and how to fix it. cubebrush art school term 1 by marc brunet
Utilizing blending modes, clipping masks, and layer hierarchies to keep your workflow destructive-free.
Marc Brunet's ART School Term 1 offers a foundational, beginner-friendly introduction to digital art, covering key areas like perspective, nude figure drawing, and Photoshop basics. Created by former Blizzard artist Marc Brunet, the curriculum focuses on essential skills through practical exercises such as pen control drills, 3D volume studies, and gesture drawing. Learn more about the program at Cubebrush . ART School - TERM 1 - Cubebrush Focuses on human proportions, gesture drawing, and building
When considering online art education, other names like New Masters Academy (NMA), Schoolism, and Watts Atelier often come up. Here is a quick comparison:
What (e.g., anime illustration, realistic concept art) are you aiming for? Share public link ✅ Sketch a full body mannequin in 1-2-3 point perspective
Term 1 is the bedrock of the entire program. It isn't just about drawing pretty pictures; it’s about deconstructing how we see the world and rebuilding those observations through technical skill. Here is a comprehensive look at what you can expect from the first leg of this artistic marathon. The Core Curriculum of Term 1
If you’re a beginner who feels lost watching random YouTube tutorials, Term 1 is one of the best investments you can make – often compared to Proko’s figure course but more condensed and focused on digital art.
Many beginner artists avoid perspective because it feels too mathematical, but it is vital for creating believable depth. This module demystifies spatial drawing, teaching you how to place objects and characters into a three-dimensional world.