Addressed a fire rate exploit specifically affecting the MP9 .
: The AMR9 received a new 5-round burst conversion kit and general buffs to its damage range.
A new network overlay has been added (Settings > Interface > Telemetry). You can now toggle and "Buffer Bloat" metrics. For the first time in MW3 , you can prove if your shots didn't register due to lag versus bad aim. call of duty modern warfare 3 14382 patch new
PS3 (primarily), Xbox 360, PC Patch Version: 1.4382 Release Date: Late 2012 – Early 2013 (post- Black Ops 2 launch) Size: ~30–50 MB (typical TU)
Akimbo configurations—dual-wielded sidearms and submachine guns—have frequently impacted matchmaking fairness. Patch 1.4.382 introduces steep performance penalties to curb hip-fire spam. Addressed a fire rate exploit specifically affecting the MP9
Early reports from pro scrims suggest the new spawns feel "sticky" – meaning your team stays together, but flanking is now a strategic choice rather than a random accident.
The underlying architecture governing host-to-peer matchmaking has been re-calibrated. For PC players relying on dedicated servers and local listen-hosts, the patch alters lag compensation metrics. Feature Area Pre-Patch 1.4.382 Post-Patch 1.4.382 Favored high-latency players, creating phantom hits. Tightened host-to-peer packet verification loops. P2P Stability Frequent desync on high-tick rate actions. Reduced hit-registration discrepancies. Server Crash Rate Moderate stability across legacy OS clients. Intermittent server disconnects reported on PC. You can now toggle and "Buffer Bloat" metrics
[ Your Gaming Platform ] <--- (Version Discrepancy) ---> [ Activision Live Services ] (Stuck Update/Cache) (Latest Secure Hotfix)
Call of Duty: Modern Warfare 3 14382 Patch New: Core Balance and Netcode Fixes