Ags Driver Extensions Dx11: Init Download ^new^ Install
: For modern versions of AGS (5.0+), it is mandatory to use agsDriverExtensionsDX11_CreateDevice() instead of the standard D3D11CreateDevice() if you intend to use AMD-specific extensions.
: You generally do not need to download the SDK. The necessary files are usually included within the game's installation folder or provided by your AMD Graphics Drivers Microsoft Learn Initializing DX11 Extensions (Developer Guide)
Once extracted, you will typically find the following directories: ags driver extensions dx11 init download install
For developers looking to integrate these extensions, the workflow involves specific initialization steps within the application's source code.
amd_ags_x64.lib (or x86 variant): The static library used during compilation. : For modern versions of AGS (5
bin/ : Contains dynamic link libraries ( amd_ags_x64.dll ) required at runtime. Step 2: Install and Configure AGS in Your Project
Add the directory containing amd_ags.h to your project’s Include Paths: amd_ags_x64
: Retrieving detailed GPU core/memory clocks, ASIC family info, and HDR display capabilities. 1. Download and Prerequisites
Allows pixel and compute shaders to share data without memory bottlenecks.
